Oops! I forgot to do all of my work!
Anyway as I promised last week, here is the underground work I have so far. I wanted to introduce a little more story telling with this environment and make use of the rabbit character as an NPC. The idea is that you follow the rabbit through a huge underground crystal mine. (hence alice's armour.)
You'll get to the end of the level, which hasn't got a concept for it yet but is going to be a big excavation pit. You'll then fight the Crystal character I posted last week in a cool boss style battle. Really glad I don't have to do the blueprints for that...
This kinda thing.
Heres what I have so far:
I really liked the idea of having rabbits as builders underground within the universe but the ones I did at the start of the project weren't really fitting into the style guide i set myself. These ones are a little less camp but are still the same idea.
Thumbnails for underground places, pretty ugly rough stuff, I find that although nothing pretty comes out of these sketches, I can generate a lot of ideas from them.
Some more developed 3D paint over stuff. I think you would class these as mood paintings as they are pretty rough and there isnt a huge amount of information in them. In the final shot I tried to make it more of an 'in game' style shot as I need to get a feel for what the universe looks like from a birds eye view.
Also I have been using the polygonal lasso tool for pretty much everything recently, its great for giving you hard edges in places you couldn't achieve them with just a paint stroke on it's own. Its my best friend at the moment.
Populating the underground level will be very important, as I want to make it seem busy and hazardous. More 3D paintover work here and some ideas on how the mining could take place.
Just remembered I really need to start the reflection task. I am kinda nervous to start as I am not particularly good at writing in a formal essay style. I would rather paint 2500 pictures than write 2500 words about paintings.
So yeah, more ideas and more paintings to come!
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